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Super Mario World™ ©1990-1991 Nintendo / Super Mario World™ 2: Yoshi's Island™ ©1995 Nintendo / Super Mario Kart™ ©1992 Nintendo / The Legend of Zelda™: A Link to the Past™ ©1991-1992 Nintendo / Super Metroid™ ©1994 Nintendo / Star Fox™ ©1993 Nintendo / F-ZERO™ ©1990-1991 Nintendo / Stunt Race FX™ ©1994 Nintendo / Pilotwings™ ©1990-1991 Nintendo / Kirby's Dream Land™ 3 ©1997 HAL Laboratory, Inc. / Nintendo / Kirby's Dream Course™ ©1994, 1995 Hal Laboratory, Inc./ Nintendo. / Super Ghouls'n Ghosts™ ©CAPCOM CO., LTD. 1991, 2019 ALL RIGHTS RESERVED. / Demon's Crest ©CAPCOM CO., LTD. 1994, 2019 ALL RIGHTS RESERVED. / Super Soccer ©Spike Chunsoft Co., Ltd. All Rights Reserved. / Super Puyo Puyo 2 ©SEGA / Breath Of Fire ©CAPCOM CO., LTD. 1994, 2019 ALL RIGHTS RESERVED / BRAWL BROTHERS ©CITY CONNECTION CO., LTD / SUPER E.D.F. EARTH DEFENSE FORCE ©CITY CONNECTION CO., LTD / Super Tennis ©1991 Tokyo Shoseki/Nintendo / Joe & Mac 2: Lost in the Tropics ©G-MODE Corporation / DATA EAST

Double Dragon © ARC SYSTEM WORKS / River City Ransom © ARC SYSTEM WORKS / Ghosts'n Goblins ©CAPCOM CO., LTD. 1986, 2018 ALL RIGHTS RESERVED. / Tecmo Bowl ©1989 KOEI TECMO GAMES Co., Ltd. All rights reserved. / Gradius ©Konami Digital Entertainment / Solomon's Key ©1986 KOEI TECMO GAMES Co., Ltd. All rights reserved. / Super Dodge Ball © ARC SYSTEM WORKS / TwinBee ©Konami Digital Entertainment / Mighty Bomb Jack ©1987 KOEI TECMO GAMES Co., Ltd. All rights reserved. / ADVENTURES OF LOLO © HAL Laboratory, Inc. / Ninja Gaiden ©1989 KOEI TECMO GAMES Co., Ltd. All rights reserved. / Blaster Master © SUNSOFT / Zelda II - The Adventure of Link™ ©1987 Nintendo. / Punch-Out!!™ Featuring Mr. Dream ©1987, 1990 Nintendo. / Super Mario Bros.™: The Lost Levels ©1987, 1990 Nintendo. / Star Soldier ©Konami Digital Entertainment / Metroid™ ©1986 Nintendo. / Soccer ©1985 Nintendo. / Tennis ©1983 Nintendo. / Donkey Kong™ ©1981 Nintendo. / Mario Bros.™ ©1983 Nintendo. / Super Mario Bros.™ ©1985 Nintendo. / Balloon Fight™ ©1984 Nintendo. / Ice Climber™ ©1984 Nintendo. / Dr. Mario™ ©1990 Nintendo. / The Legend of Zelda™ ©1986 Nintendo. / Pro Wrestling ©1986 Nintendo. / Excitebike™ ©1984 Nintendo. / Yoshi™ ©1991, 1992 Nintendo. / Ice Hockey ©1988 Nintendo. / Baseball ©1984 Nintendo. / NES™ Open Tournament Golf ©1991 Nintendo. / Wario's Woods™ ©1994 Nintendo. / Super Mario Bros.™ 2 ©1988 Nintendo. / Kirby's Adventure™ ©1993 HAL Laboratory, Inc./Nintendo / Kid Icarus™ ©1986 Nintendo. / StarTropics™ ©1990 Nintendo. / Donkey Kong Jr. ©1982 Nintendo. / VS. Excitebike ©1988 Nintendo. / Clu Clu Land ©1984 Nintendo. / DOUBLE DRAGON II: THE REVENGE © ARC SYSTEM WORKS / Volleyball ©1987 Nintendo. / City Connection © CITY CONNECTION CO., LTD. / Wrecking Crew ©1985 Nintendo. / Donkey Kong 3 ©1984 Nintendo. / Kung-Fu Heroes ©CULTURE BRAIN EXCEL / Vice: Project Doom ©SEGA

Authentic Games Oficial Del

Making a PlatinumGames IP a Reality. The games industry has changed a lot in the forty or so years since home consoles first arrived in Japan. New advances in technology and networking capabilities have destroyed previous hardware limitations, and now we take for granted that you can play fun, engaging games on almost any device you have.

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I’ve uploaded a new build of the game that runs on Unity 2019. Yandere Simulator is currently running on the Unity 2017 game engine.

Upgrading the game engine to the latest stable version of Unity (2019) would come with numerous benefits, such as improved framerate, improved loading times, and access to new features within the Unity editor that will speed up development.Moving from Unity 2017 to Unity 2019 is a complicated process, because some scripts/objects/shaders that were compatible with 2017 need to be adjusted or re-created to be compatible with 2019. A lot of new bugs are always created when transferring from one game engine to another.Over the past few weeks, a volunteer with access to Yandere Simulator’s project files has been going through the process of transferring Yandere Sim from Unity 2017 to Unity 2019, so that the upgrade doesn’t become a roadblock that slows me down. He has recently succeeded in resolving all issues that stem from migrating Yandere Sim from Unity 2017 to Unity 2019, and we are now ready to leave Unity 2017 behind!

This bug-fixing update may be the last time that I ever release a build that runs on the Unity 2017 game engine!I anticipate that the first Unity 2019 build of Yandere Simulator will be released sometime around April 11thmaybe a day or two later, depending on whether or not I encounter issues during testing. This is going to be a big milestone in the game’s development, and a huge leap forward towards the goal of a stable demo version!To read a list of everything that was changed in the latest bug-fixing build, scroll down below this Demon Slayer-inspired artwork by!.

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